After we received a tip about a bug in Scarlet Halls on the Mists
beta servers, I decided to give it a look for myself. The bug in question, located in the mash-up of the old Library and Armory wings, was actually a door frame that was a tile or two out of alignment, allowing the player to drop through the old monastery and onto an expansive field. A small bump on the horizon indicates that something is off in the distance, so I started running ... and running ... and running. Eventually, I reached some ruins, accompanied by what looked like hand-drawn blueprints for future content. The architecture of the ruins, especially the staircase, could indicate some sort of troll origin. Add to that labels written out for several "jungle zones," and you've got yourself a very troll-friendly area.
I think this is a pretty neat look at the development process; however, I hope it gets patched up soon. Things like this remind me of Alex's article last August about Z-axis secrets
and how discoveries such as this -- unfinished content that wasn't meant for our eyes in the first place -- can lead to both a loss of immersion and higher expectations for future content.
Anyway, now that we've gotten that depressing bit out of the way, you can follow my journey in the gallery below!