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Marvel vs. Capcom 2 for iOS controls pretty much how you'd expect it to – with a virtual "joystick" and buttons. But there is one attempt to make the system work better than other virtual buttons, and to redesign the controls in consideration of the platform.

The on-screen "assist" and "special" buttons, used to call a teammate for a special attack or to launch one of your own special moves, can be "swiped" in four different directions, each one corresponding to a different attack.

While the virtual joystick works about as well as most, and I had a predictably difficult time playing the game, this is a smart adaptation that makes the on-screen interface somewhat more usable for a complex game. At least it shows thought toward usability on a touchscreen.

I realize I'm probably not exactly explaining this well, so I took screencaps of the help screens from the game. Swipe your way into our gallery to learn more.

This article was originally published on Joystiq.