I don't think Blizzard can force anyone back into the old cities, but it could certainly make them more convenient. Allowing multiple cooking/fishing dailies and putting portals to the new content and the other racial capitals in every city might get a few folks into Darnassus and Thunder Bluff.
But without a complete redesign, it's going to be difficult to hoist people out of Orgrimmar and Stormwind. I'm not sure about how things are Alliance-side, but in Orgrimmar, leveling characters get everything within arm's reach by setting their hearth to the Goblin Slums. Why go anywhere else? We'll see how things work out in Mists of Pandaria, though.
To make a long story not quite as long, I faction and server transferred my main about 2 months ago to get away from some guildmates who were, to put it nicely, complete tools. I also missed being Alliance and my old server is too imbalanced to have viable alts on both factions. I had to leave behind some very good friends that I've been playing with for years in the process, but RealID has helped me to keep those connections.
I've found a new guild that has similar progression (5/8H in the second week) and is clicking pretty well, but I'm not sure that we'll go any further and there are some things in the GM/RL's behavior that are putting me off. Nothing terribly drastic yet so I'm keeping my mouth shut for now, but they're just throwing up a couple red flags in my head.
On top of all that, I just found out this week that all of the tools I was trying to get away from in my old guild have made a mass exodus leaving pretty much all the people I actually LIKE playing with. They haven't decided what they're going to do going forward.
So, here's my quandary as I'm looking to make long term plans for MoP. Should I faction and server transfer my main (again) to go back to playing with old friends but possibly give up raiding, my primary interest in the game, or stick around in my new guild with a sketchy GM/RL and likely stalled progression, but still actual raiding?
First off, I'd hate to hear the long version of this story. Kidding (sort of.) You don't say why your new guild's GM is setting off your red flags, but if raiding is your primary interest in the game and you're happy with your progression so far, I would keep your main on the new server. A guild that's still actively raiding and progressing at this point is a guild that's likely to be very motivated to raid in MoP.
But from your first sentence, it sounds like your main is the only character you switched over. If you have some alts that are still Horde-side and still on your old server, why not re-guild one of them to play with your friends when you're not raiding with your new guild? And if you don't have alts, level one up. That way if your new guild goes belly-up, you'll have other options.
With all the work being done to set up pets and mounts to be bound at the account level, do you feel that Friend and Ignore lists may someday follow suit? Or are Battletags and RealID supposed to somewhat take the place of making this account level?
Interesting question. I'm surprised that ignore lists aren't already server-wide -- I actually had to check to make sure it isn't so. It sucks to ignore the same idiot on your main characters, then get on a new alt and have to hear them talking about their wangs in trade chat once more. So I really hope the ignore list eventually makes it to the account level.
I'm thinking of collecting lower level inks to have ready when monk glyphs for 1-85 become available. Is that a good idea or will they be changing the components required making the inks worthless?
Good idea. On beta servers, the monk glyphs take all different kinds of inks, just like every other class. It'll definitely be cheaper to collect or buy the lower-level herbs prior to release than to use the ink trader later.
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