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Facebook backing away from Facebook Credits and adding subscription billing

I really hope someone starts complaining that these new games are all sub-to-win.

Facebook may not be your first choice for gaming, but it's impossible to ignore the influence that its games have had on pricing and the social landscape. Starting next month, the development team behind the site is empowering companies to give players a very novel way of paying for items: a recurring subscription for a fixed amount each month, which one might call a "subscription fee."

Yes, that's right: Facebook is opening up the option for subscriptions to its games in the hopes of drawing in more money. Subscriptions are already being tested in several games, such as KIXEYE's Backyard Monsters. This coincides with the development team's shift away from Facebook Credits as a universal microtransaction currency for all of the many games floating around, mostly since developers preferred to use in-brand virtual currencies instead.

None of this is particularly new to MMO veterans. It's still rather interesting after years of business model changes to see subscriptions being touted as the future of payments.

[Thanks to Space Cobra for the tip!]