The team "never planned" to create DLC, and the content that they created was then "rushed" to market, Cox added, referring to the whole situation as a "mistake." If it could be done again, he said, DLC would have been planned from the get-go, and what was released would have been more of a "side story," as opposed to content that adds to the ending. This appears to be Cox's philosophy for downloadable content in general, as he noted further, "Instead of giving players a part of the story and giving them the other part as DLC, I think the DLC has to expand the universe of an already whole product."
Presumably, if Lords of Shadow 2 has any DLC – which Cox won't admit just yet – it will be handled with much more care.
- Key specs
- Reviews • 18
- Game format Optical disc, Downloadable
- Online features Multiplayer, Voice chat, Video chat, Store, Browser
- Drive capacity 250 GB
- Controller type Wired, Wireless
- Motion controls Accelerometer, Gyroscopic
- Video outputs HDMI (v1.3), RCA / composite
- Released 2012-09-25
Microsoft Xbox One