Marketing director Dave Oshry told Joystiq the priority was being faithful to the original Rise of the Triad in the core game, with add-on content allowing the Interceptor team to go crazy once the remake is finished.
Oshry says that co-op has been one of the most requested additions players at QuakeCon have asked for, so it's now on the minds of the developers as something to pursue in the future. Even weapons came up as a possible addition – such as shotguns, which were not featured in the 1994 original – but part of their inclusion would depend on player interest. As far as Interceptor is concerned, the sky is the limit, and the developer plans to support the game well after launch.
As if running down a checklist of oft-requested features from PC players, the game will also be DRM-free, completely moddable, run at 60 frames per second and have plenty of adjustable settings to let the game run on older hardware.
An exact release date has yet to be revealed; however, during a QuakeCon panel, the developer promised it would arrive "late this year or early next year ... at the latest, early 2013."