Broken Sword returns (via Kickstarter) in 'The Serpent's Curse,' coming in 'early 2013'

Broken Sword returns via Kickstarter in 'The Serpent's Curse,' coming in 'early 2013'

It's been five years since the last Broken Sword franchise entry, but that doesn't mean Revolution Software forgot about its long-running adventure game series. The fifth entry – Broken Sword: The Serpent's Curse – got announced this morning for PC/Mac alongside the launch of the project's Kickstarter page.

Rather than following previous tradition, The Serpent's Curse is a hardcore first-person shooter set in the world of Broken Sword, but a thousand years into the future after the apocalypse ravaged society. KIDDING! It's another adventure game like previous entries – a teaser with the beginning of the next game is just above.

If you invest $15 in the project, you'll receive a digital copy of the game "along with a host of bonus material." You can always invest more and get more stuff from Revolution, if that's your kinda thing. The folks at Revolution are allotting $400K just to develop their game, which needs to reach its goal by 30 days from now.
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Broken Sword: The Serpent's Curse announced

Fans can start their adventure now by supporting development on
Kickstarter

August 23, 2012 Revolution Software today unveils the first details of the latest game in the
phenomenal Broken Sword series – and invites fans to join the adventure from the very beginning by
supporting the project through the Kickstarter crowd-funding site.

Broken Sword: The Serpent's Curse will be the fifth title in the much-loved series, reuniting George
Stobbart and Nico Collard for their most explosive adventure yet. The game will be available on PC,
Mac, iOS and Android in early 2013 – but fans can begin their adventure now by making a pledge on
Kickstarter.

For $15, a digital copy of the game will be made available on release, along with a host of bonus
material. Additional rewards are available at higher tiers with the opportunity to own original
Broken Sword artwork, signed game design documents, personalised drawings from the art team,
personalised messages from the game's actors, a mention in the game, a fine array of merchandise
clothing and even an invitation to the project wrap party in one of the game's exotic locations.

"The process of game development has previously been remote from our fans," says Charles Cecil,
managing director, Revolution Software. "By self publishing, we now have a direct relationship with
our audience – a position that we value enormously."

"We're delighted that the latest Broken Sword title is to be the first of our adventures that we can
take with our fans. By pledging support now, we'll be going on a journey which will end when the
opening credits roll – it's going to be excellent."

"Crucially, Kickstarter support will enable us to create – for the very first time – an adventure game
with total creative freedom."

To coincide with the announcement, Revolution has released a teaser video, outlining the opening
moments of the game and offering clues to additional characters and content.

This article was originally published on Joystiq.