The trick with any in-game event is to run it just long enough, but everyone's going to have a different definition of how long is too long. For some players, a week is enough time to get everything; for others, a month is still not enough. It depends on playstyle, it depends on how much there is to do, and it depends upon how neat the event trappings are. So what do you think? How long should an in-game event run?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!