Dark Souls creator ponders easier mode, idea of satisfying gameplay

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Dark Souls director Hidetaka Miyazaki says he wants his games to be described as "satisfying rather than difficult." Speaking with Metro, Miyazaki considers whether he should make another difficulty mode so everyone can complete the notoriously challenging game.

"However, I suppose gamers do not particularly prefer easy games. What they want is interesting and worthwhile games to play, so I think it is natural that hindrance or stress that does not attribute to such interesting and worthwhile elements will be removed in the end," says Miyazaki. "If the number of easy games is increasing nowadays, I guess it is because difficulty is not related to interesting and worthwhile game elements in many games among players."

Dark Souls – despite or because of its oppressive difficulty – has sold over a million units globally and greatly contributed to Namco Bandai's fiscal fortitude.

This article was originally published on Joystiq.