byEliot Lefebvre||September 20th 2012 at 10:00pmSeptember 20th 2012 10:00 pm
Where does a company like Linden Lab go after Second Life? Obviously any other titles from the studio need to be creative and offer players a wide realm of personalized options... but Second Life is so open that it's difficult to follow up with something that's any more open to player creativity. Nevertheless, the company is certainly aiming for that with its upcoming new title, Patterns. And while the game looks at a glance like Minecraft with triangles, there's more to the concept than that.
As explained in the trailer, Patterns is focused on an experience not dissimilar to Minecraft but with a heavier focus on creativity. The game will sport a real-time physics engine as demonstrated in the trailer, giving objects physical properties that come into play as they enter the world. While the game is still in very early development, you can get a sense of what's in the future by glancing at the trailer just past the break.
This article was originally published on Massively.
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