Final Fantasy 14 for PS3 exists, and here are the screens to prove it

Final Fantasy 14 for PS3 exists, and here are the screens to prove it
Square Enix rebooted version of Final Fantasy XIV, "A Realm Reborn," is still coming to PS3 as well as PC. The company released the first screenshots of the PS3 version today, revealing the new UI for the console version.

The new UI allows players to set up their own button configurations, of course. Square says it's been "designed with the traditional Final Fantasy controls in mind to give the game a classic RPG feel, familiar to any PlayStation 3 RPG gamers." So that means you press X to confirm menu items? And use the d-pad to move between them? We've never put that much thought into "traditional Final Fantasy controls."

Square Enix plans to release both the PS3 and PC versions of A Realm Reborn in 2013.%Gallery-168125%
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Square Enix is pleased to reveal the first screenshots of FINAL FANTASY® XIV: A Realm Reborn for the PlayStation® 3. Showing the visual fidelity that fans have come to expect from the FINAL FANTASY series, the PlayStation 3 screenshots from FINAL FANTASY XIV: A Realm Reborn also show for the first time the easy-to-use PlayStation 3 UI (user interface), which makes full use of the intuitive button configuration of PlayStation 3 controllers.

The UI will be fully customisable, allowing players to set up a button configuration perfect for their personal playing style; and has been designed with the traditional FINAL FANTASY game controls in mind to give the game a classic RPG feel, familiar to any PlayStation 3 RPG gamers.
To accompany these new PlayStation 3 screenshots, new artwork is also available, featuring some of the Primals, who will have a big part to play in the story of FINAL FANTASY XIV: A Realm Reborn; as well as a few of the armour sets available for the Chocobo mounts available in the game.
FINAL FANTASY XIV: A Realm Reborn is the latest instalment in the FINAL FANTASY series, and will release for PlayStation 3 and PC platforms in 2013.

This article was originally published on Joystiq.