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Electronic Arts announced this morning that SimCity will receive UK building permits on March 8, 2013. This is a slight delay from the February launch window the publisher had been promoting since this summer.

We've reached out to EA's North American PR to confirm whether the city builder got caught up in bureaucratic licensing and union issues on this side of the Atlantic as well. We'll update as soon as we receive a response.

Update: The official SimCity Twitter account notes a North American launch date of March 5, 2013.
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SIMCITY RELEASE DATE CONFIRMED FOR MARCH 8

Today, EA confirmed that SimCity will be available in stores on March 8, 2013. SimCity is the ultimate city building simulation game, offering both veteran fans and new players a fun, dynamic experience, underpinned by GlassBox, the most complex simulation engine in its class.



SimCity will be available on PC and MAC, with an expected age rating of PEGI 7. To stay up-to-date on the latest regarding SimCity, and to pre-order now, please visit www.SimCity.com. Press assets including one new screenshot for SimCity available at www.ea.gamespress.com



About SimCity Franchise

For more than two decades, the king of city-building simulators has sworn in millions of virtual mayors from around the world. With its return on March 8 2013, SimCity will engage an entirely new generation of PC and Mac gamers as they take charge of their own customized cities. This is a new SimCity that offers a deeper, richer game than ever before. It has been built from the ground up to be an online connected experience, with the new GlassBox engine driving the most authentic simulation ever seen. It has a model-like look and feel that makes players want to reach in, poke, prod, and tinker around. Maxis has put the simulation right in front of the player so that they can see the consequences of their actions and really dig in to see how the systems work. Finally, for the first time in SimCity franchise history, SimCity introduces multicity play, which brings a new dimension as players' decisions not only affect their city, but have a ripple effect across the entire SimCity World.



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This article was originally published on Joystiq.