Having events that arrive but once certainly helps make the world feel dynamic and engaging, so there's a good reason to keep them going. On the other hand, if the events offer some unique vanity item, anyone who happens to miss out for real life reasons is just plain out of luck (which is exactly what happened to some Guild Wars 2 players in the path of Hurricane Sandy). It also can create a barrier to entry, as missing one event means you've suddenly been knocked out of the loop.
So do you like one-time events? Do you want them tied to something specific, like an expansion release, or would you rather see them just brought out randomly or dropped altogether?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!