The Daily Grind: Can you overlook a bad UI?

Age of Wushu - Shaolin monk
So I've been playing Age of Wushu pretty heavily despite its not-ready-for-prime-time translation and its hackneyed interface. To be fair, it is still beta, and the martial arts sandbox isn't officially slated to launch in America until February.

That said, character progression is carrying over and I'm paying for a VIP account, so I view it as more of a pre-release thing than a beta thing, personally. And I've heard a lot of players complaining about the UI. It's complicated, you can't move it around or customize it, and it's generally the antithesis of the streamlined interfaces we've seen in polished themeparks over the past few years.

All of that hasn't put a damper on the novel game mechanics, though, and in spite of the fact that I wish the game would get a full UI makeover, I'll probably be playing it well past launch. What about you, Christmas Eve crew? Is a bad UI a dealbreaker when it comes to your MMO enjoyment, or can you overlook it as long as the rest of the game is good?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

This article was originally published on Massively.