Mists of Pandaria was released on the 25th, and everything about September is just an embarrassment of riches. Once again, opinions and editorials suffered a little bit as we turned our attention to other stuff, but this is easily among the most action-packed months I've ever had to summarize.
Fishing tournaments disabled, more cross-realm zone info coming Cross-realm zones had a bumpy start in WoW. Supporters argued that playing through a bunch of dead zones was demoralizing and off-putting. Detractors hated ... well, everything about it. As Adam observed, whether you liked or disliked CRZ, the fishing tournaments were the poster children for their problems.
Officers' Quarters: All the red flags The best way to stop trouble is to prevent it from happening in the first place. A fine essay on why you should think long and hard about the kind of people you accept into a guild, even when you really "need" them.
Shandris Feathermoon for Warchief I could write a lot about this piece that argues for a more prominent (and aggressive) role for the leader of the Sentinels, but as Rossi deadpanned, she just really needs to do more.
The social aspect of WoW As Rossi notes, server communities are slowly becoming cross-server communities. The game isn't actively preventing anyone from making friends and experiencing content with them; indeed, almost everything about it is oriented around enabling this behavior.
Arts and Entertainment
WoW Moviewatch: Other MMOs Slightly Impressive, otherwise known as Griffter, continues to more than slightly impress. An audience favorite and possibly his best of the year.
Around Azeroth: The guilty parties A Horde player reflects on the destruction to Theramore and the Horde's increasingly ugly role in Azerothian politics. I had a quiet moment like this after running the Theramore scenario for the first time, too.
WoW Moviewatch: Anton Pourquoi, No Rerolls: Part one and Part two We loved this series, which is a brilliant send-up of both WoW and Anthony Bourdain's No Reservations. And, as Gray observed, the voice acting is so good that it's hard not to remember their characterization of Anduin Wrynn even in the game.
Blood Pact: The importance of heroic Spine As Megan wrote, she hated 25-man heroic Spine with a passion when she first saw it, but the encounter is kind of a master class in how to stretch a warlock to maximum capacity.
WoW Archivist: WoW's craziest TV ads "The message here is if you see a guy wearing an Alliance logo on the street, you should immediately attack him from behind with the deadliest weapon you have available." Half of us can get behind that. The other half are positioning ourselves above the people in Horde shirts.
Know Your Lore, Tin Foil Hat: All according to plan Arthas had a pretty good reason for stringing players along all through Icecrown Citadel. Rossi argues that Deathwing was playing an even longer game to enable his sole offspring to manipulate the world to his liking. Enjoying that Sha-Touched Gem of yours?
2012's drawing to a close, and we're wrapping up the most interesting articles we've published all year, one day at a time. Join us every day for the next twelve days with this year's best of WoW Insider!