Incredipede launched on Steam on March 18, and in its first 24 hours, it sold more units than the previous four months of independent sales combined.
"It's really good," Colin said. "I mean, it wasn't good for the four months, but it was good for the one day. And now it's doing well. It didn't just drop off to nothing. It's not going to make us rich, but we're actually going to get paid for the work we did. We have enough money to make another game."
Incredipede secured its Steam deal through an IGF nomination, another piece of advertisement that helped boost the game's sales. The Steam version is technically "1.5," featuring a bunch of updates that streamline the game's difficulty, adding 60 new levels and two more muscle groups that players can manipulate. Incredipede is on sale on Steam right now through March 29, for $10 on PC and Mac.