Capcom adjusts forecasts, cancels games, revises overseas strategy

Capcom adjusts forecasts following canceled games, revises strategy
Capcom revised its financial forecasts in light of a "special loss" of around $73 million due to game cancellations, with the studio partially placing the blame on projects outsourced overseas. The company said it's making more of its game development internal due to a drop in quality from an "excessive" outsourcing of projects, this leading to the cancellation of certain games in development overseas.

Capcom also said it's aiming to "strengthen digital strategies" via increased DLC output. The company also wants its development and marketing divisions to be more in sync after noting "insufficient coordination" overseas.

Despite the restructuring loss announced today, Capcom forecasts a net profit for the fiscal year (which ended March 31) of ¥2.9 billion (around $29.5 million), thanks to strong sales from its Resident Evil 5 slot machine. The company also noted its shipping forecasts are largely in line with the revisions announced earlier this year, with DmC: Devil May Cry expected to come in at 1.15 million, and Resident Evil 6 at 4.9 million.

This article was originally published on Joystiq.