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This is what playing TF2 with an Oculus Rift and an omni-directional treadmill looks like

This is what playing TF2 with an Oculus Rift and an omnidirectional treadmill looks like


In order to demonstrate the functionality of its "Omni" prototype treadmill, which the company calls a "natural motion interface for virtual reality applications," technology start-up Virtuix has released the above video of the contraption being used in conjunction with an Oculus Rift and Team Fortress 2.

The setup essentially works like this: The Oculus Rift handles head tracking and display duties, while a Kinect tracks how the player walks/runs on the the Omni, and then converts that input into in-game commands. The Kinect is an in-development solution, however, and Virtuix says the Omni will include its own sensor when/if it ships to consumers.

The company plans to launch a Kickstarter campaign in May, with final production units costing somewhere between $400 and $600, sans shipping. A second example video, this time showing a better look at a prototype of the device while in use, has been tucked away beyond the veil.