"Soul Sacrifice is something I specifically designed for Vita using [the] hardware's specific features," Inafune told IGN. "To drive Vita sales even more, I have an idea for a Soul Sacrifice sequel. I'm actually approaching [Sony Computer Entertainment] regarding this project."
"Let's say the talks are ongoing and I'd love to make it happen," he added.
The likelihood of a sequel can only be boosted by SCE Worldwide Studios president Shuhei Yoshida retweeting IGN's story earlier this morning.
According to IGN, Soul Sacrifice shifted 150,000 units at retail since being released in Japan on March 7 - that figure excludes digital sales. Of course, Japan is always a bit fond of a monster hunt, so it'll be interesting to see how the Vita game does in the west - and we should find out soon enough. Soul Sacrifice comes out next week in North America and Europe, on April 30 and May 3 respectively.