"We've already begun expanding what we've begun with Fuse. Right now as I write this we're taking the core concepts behind Fuse and prototyping new stuff ... stuff that leverages this bizarre alien substance which is at the heart of the game. No, I'm not talking about DLC. I'm talking about new Fuse experiences altogether," Price said. "What's wonderful about creating and owning one's IP is that you can take it any direction you want. And that's what we're going to do. Stay tuned!"
Fuse launched earlier this week on Xbox 360 and PS3. It's a co-op arcade shooter published under the EA Partners program. Our time with the game may not have been the most enjoyable, but there's certainly room for improvement there.