...after two hours of installing, suddenly the game will go "BOOM!!" when it finishes. People started to install games with the sound off
Most fascinating to me in the interview was the conversation on the role of music in gameplay. Russell commented that music should not stand out, should not be noticed, and the interviewer followed up with a question about what part music played in Blizzard games.
Now, I'm a bit of a music geek, but I'm now searching through my collection for the old Warcraft III themes to try to discover the Arthas melody, and to listen out more for the tone colors and for the specific themes for major lore figures. The idea of a chorus coming from over ten years back and being reused to create continuity and link worlds together is utterly fascinating to me. And, thanks to Russell's interview, I'm now going to be paying even more attention to the game music! How about you?
It depends on the game, but in our games, certainly in World of Warcraft and Diablo, the music adds to the immersion[...]
WoW has even more [themes]-there are very specific melodic devices and tone colors for Alliance and Horde, and for some of our major figures. Arthas has an arc coming from Warcraft III, where a melody was first established more than 10 years ago, and that DNA is in the song "Invincible." In fact, it's the chorus. There are new verses, but the chorus came from 10+ years ago.