The PC version will include two new towers, balance changes, and new power-ups, archers and variants, Thorson says. He adds that the solo mode is for people without any friends – or at least friends who enjoy Towerfall.
"It's going to be a massive update. I can't wait to see how people react," Thorson says. Recalling the game's Ouya demos, he said, "It's always great to see the moment when players realize that they can catch arrows, and the gameplay implications of that. At the Ouya booth at E3 I saw a little girl get super excited about the game and drag her mom over to show her; that was almost too much for me."
Towerfall PC will take "a couple months" to develop and, afterward, he wants to work on Mac and Linux ports. The PC version may cost $20, at most, if the new content justifies a hike from its Ouya price of $15, Thorson says.
Towerfall made it into the PAX 10 lineup, as one of 10 indie games chosen by a panel of 50 industry experts to be featured at PAX Prime in Seattle from August 30 to September 2.