Many games now available do away with collision altogether, letting players occupy the same space without a thought for logic. On the one hand, this means that crowded spaces are more easily navigated, unlike the fleet area in Star Wars: The Old Republic's, in which movement is a series of desperate jumps as you try to reach anything. On the other hand, there's something to be said for having physical space play a larger role and forcing players to consider the size of what they're running around. So today we ask you: Should character collision matter? Or should we all just run straight through one another without a care in the world?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!