Here on Massively, EVE Online and World of Warcraft seem to be the biggest magnets for such tomfoolery. Guild Wars 2 and Star Wars: The Old Republic attract these behaviors as well, and WildStar is well on its way to becoming the next troll-favorite comment piñata.
There's nothing wrong with not liking a game, of course. And a little conflict is good; why allow comments if everyone's going to have the same opinion? There's just one problem: If your opinion of a game is based on preconceived notions and not actual experience, that opinion is adding nothing to the dialogue. In short, you are trolling.
The braying of donkeys
In many, many instances, the best word for gaming sites' comments sections would be "cacophonous." They are a messy, chaotic pile of anger, bitterness, personal attacks, and uninformed opinions. Our moderation team tries to keep things relatively civil here on the site; some of the comments we remove are absolutely stunning in their idiocy and bile.
That's not to say that all commenters are bad, or somehow unwelcome. Far from it. We have some amazing folks writing amazing things in the space below our posts, and have even been known to hire those folks when the right opportunity shows up. Massively commenters offer hundreds of examples every week of the types of two-way communication between writers and readers that make the internet such a wonderful place to exist.
But the trolls. Oh, the trolls.
Insight vs. inane
There is a massive gulf between an insightful comment that works to shed more light on a subject and a troll-bait jab that exists only to fulfill its creator's need for attention. Troll posts are, by nature, self-serving; they move the conversation away from the topic at hand and onto the individual who made the post. Any time you see a post on Massively that says, "WoW is for casuals," you can read that post as, "Look at me, everyone!"
A community bound by a desire to learn and grow is a community that thrives.
There is no such thing as a world without trolls. Long before the internet was a thing, some Egyptian carved a story in hieroglyphics and some other Egyptian glanced at it and said, "That sucks." There will always be those who look to disparage the work of others without ever doing work of their own, people too cowardly to take any real stand but all too quick to attack those who do.
"No one is forcing you to read anything written about any game you don't want to play."
One easy mechanism for creating more effective comments is working from personal experience instead of making broad sweeping statements. Here's an example: "World of Warcraft is garbage now that it's all casual." Not a super useful comment in that it starts with an attack and ends with a common generalization. However, "I don't like World of Warcraft because changes to raids to make them more casual friendly left me without a challenge" is a perfectly valid complaint that echoes the exact same sentiment. One is based on personal experience, and the other is based on nothing.
If you don't like a particular game, that's fine. No one is forcing you to read anything written about any game you don't want to play. We're certainly not demanding you comment on everything we post. Maybe instead of leaving your hundredth comment about how much you hate EVE Online, you should read one of our excellent columns, make yourself a snack, or hug your favorite pet. Or heck, play a game you do like. If you have a criticism of EVE based on your personal interactions with the game or its creators, tell us about it.
All of us are guilty of leaving trollbait comments or stepping outside of our expertise to smack down something simply because we didn't like a game or a post caught us in a bad mood. It happens. Let's just agree to try a little harder to build the community we MMO lovers truly deserve.
Thoughts? Email me: email@example.com.
Everyone has opinions, and The Soapbox is how we indulge ours. Join the Massively writers every Tuesday as we take turns atop our very own soapbox to deliver unfettered editorials a bit outside our normal purviews and not necessarily shared by Massively as a whole. Think we're spot on -- or out of our minds? Let us know in the comments!