Bedard and artist Nicolas "Qiqo" Stephan created Synchroma during the Capy Jam and they showed it off at the Fangamer X Attract Mode party in Seattle on August 31. It's meant to be ultra-challenging, "where the controls fight against you as you simultaneously fight to survive," Bedard writes.
"It's a game about physical memory, and how much finger gymnastics you can memorize/perform under the pressure created by big red spiky rolls of death coming at you," he says. "Perhaps the best thing is that we suck at it exactly as much as any player."
Capy President Nathan Vella says there are no plans to take Synchroma public right now, but weirder things have happened. Weirder things like this game.