has pushed live another lengthy edition of its long-running Mail Sack
feature, this one covering questions from the community about board games (the team likes them), podcasts (Bungie's shall return), Destiny's
best moments (all too spoilery to reveal), and the reveal date for the release date of the studio's upcoming next-gen shooter-MMO hybrid (totally sometime in the future, maybe). Also discussed? The reason Bungie built Destiny
as a multi-platform release.
According to the studio, creating a game that isn't exclusive to one console gives the Bungie community an opportunity to "welcome new players who may have never experienced a Bungie game before." Bungie contends, "Developing a cross-platform
game is hard, but the perks outweigh the pain."
The other likely bonus of going multi-platform, in which a developer practically doubles the potential install base of a title, was left unsaid.