Reloaded earned $655,182 on Kickstarter in May 2012, and launched on digital platforms in June, with the retail version originally being planned for July. Our review of the adventure game found it to be a "relic from a time when the thought of a video game character dropping an f-bomb was simply beyond consideration."
AUSTIN, Texas, October 9, 2013 - Replay Games admitted today that it has reluctantly bowed to pressure from retailers all over North America and, beginning October 29th, will allow them to sell Leisure Suit Larry Reloaded, the wildly-successful remake of the first game in the popular '80s and '90s franchise. Earlier this year, Replay released the game online to great acclaim, but for some reason, adventure game lovers can't really enjoy a game unless they're holding a cardboard box. After much gnashing of teeth, internal turmoil, and tea leaves study, Replay relented.
Sadly, this means that even more impressionable American youth will be exposed to the incessant laughter, forehead-denting puzzles, retina-level graphics, hand-drawn 2D animation, and even the unique jazz stylings of Austin Wintory's soundtrack, featuring the theme that ear-wormed millions of brains over the past quarter-century.
Series creator Al Lowe said, "What are they thinking? Our whole Kickstarter campaign was built around our 'rebel attitude.' The video even shows me mocking retail sales! What? Oh, good; at least it won't be in Wal-Mart!"
Replay C.E.O. Paul Trowe, in a first for him and game publishers in general, could not be reached for comment. He is believed to be on some tropical beach, sipping fruit-filled beverages, and getting sand in his iPad.
Leisure Suit Larry: Reloaded is the first of the major Kickstarter-funded games to complete. Replay even sent out all the backers' rewards last July. "We were doing so well," Lowe said. "Why ruin our reputation with retail sales?!"
Replay Games is a mobile software publisher founded in 2008 by game industry veterans who, collectively, have over a century of game industry experience and have produced, programmed, licensed, and designed hundreds of award-winning games that sold hundreds of millions of dollars at retail. Since its inception in 2008, Replay has slowly but surely been climbing the ranks to be one of the US's largest publishers of digitally distributed interactive entertainment.