Dark Souls lead developers resistant to mobile version due to controls

Dark Souls series publisher Namco Bandai is interested in a mobile adaption of the punishing action RPG, but From Software's leads aren't sure altering the game's controls would be such a good idea. In Digital Spy's interview with Namco Bandai's Alex Adjaj, director of global strategy for mobile, Adjaj explains the difference in vision between the publisher and developer.

"We'd like to bring Dark Souls to mobile, but it's very difficult because the guys at From Software are very much console oriented," Adjaj said. "To change their mind about it, it takes quite a while."

Adjaj also said he thought that in regards to a mobile version, "there is a need to redesign the way you reroll in the game to make it a bit more casual, so with shorter sessions."

While Adjaj mentions the existence of peripherals for mobile devices to add buttons and thumbpads, he concedes that device manufacturers want the primary control method to be touch-oriented. We can just see it now - Dark Souls players on trains and in cafes, silently seething as they lose thousands of souls, definitely never swearing or throwing their phones.

This article was originally published on Joystiq.