The game will run at a native 1080p resolution on the PS4 and Xbox One, and will be bolstered by a "buttery framerate" throughout. The new port is bundled with all of the game's previously released multiplayer DLC, along with the bonus The Tomb of the Lost Adventurer add-on, six alternate outfits, and a collection of digital comic books and documentary featurettes.
Lara herself has also seen an upgrade for the upcoming port, as Crystal Dynamics has implemented a new head and face model for the game's misfortune-prone protagonist, along with subsurface scattering technology that results in more realistic skin glow.
While a handful of games released last year for the PlayStation 3 and Xbox 360 were available at a discounted rate for buyers who wished to upgrade to PS4 and Xbox One versions, Eidos notes that it will not offer a Definitive Edition discount for players who purchased a previous version of Tomb Raider on any platform. The company additionally revealed that Definitive Edition's upgrades are exclusive to current-gen consoles; an update for the Windows PC version of Tomb Raider is "not planned."
Tomb Raider: Definitive Edition will be priced at $59.99 when it launches in North America on January 28.