This week, ArenaNet unleashed Guild Wars 2's latest living story update, setting the great city of Lion's Arch ablaze and tasking players with rescuing citizens from an insidious chemical attack and fending off archvillain Scarlet's minions. Meanwhile, Massively's Mike surveyed the game beyond the living story via livestream, and our columnist Anatoli mused on how the living story can bolster roleplay.
Read on for a look at the rest of this week's top MMO stories.
|Roleplaying in spite of The Elder Scrolls Online|
|The Elder Scroll Online showcases crafting in a new blacksmithing video|
|Elder Scrolls Online answers more pre-order and Imperial Edition questions|
|Here's 25 minutes of WildStar Exile adventure gameplay|
|WildStar's adventures skew toward the unusual|
|A firsthand tour of a WildStar adventure|
|Stuff the endgame needs in WildStar|
|Star Citizen's hangar module gets a functionality patch|
|Star Citizen tops $39 million, eyes procedural planets and atmospheric combat|
|Star Citizen's backlash effect|
And from our sister site, WoW Insider...
|Warlords of Draenor: Proving Grounds will be required for Heroic Dungeon random queues|
|Does anyone even care about a "WoW killer" anymore?|
|Do not panic about paid character boost prices|