The games category led the crowdfunding service with $215.82 million pledged, $189.89 million of which was invested into 2,945 successful video game and tabletop game projects (the games category includes both). Games were also fourth-worst among the categories in terms of their success rate, which Kickstarter listed as 35.15 percent.
The big numbers offered by Kickstarter only say so much about crowdfunding as a whole. Our Crowdfund Bookie data found that $23 million was raised on both Kickstarter and Indiegogo in a six-month span last year, and that crowdfunded video game projects earn roughly $25,000 on average. Funding projects is one thing, but launching them is another, as previous research from Evil as a Hobby indicated a delivery rate of 37 percent for video game projects on Kickstarter.