Shroud of the Avatar eyeing PvP balance while placating its 'large segment' of PvEers

Shroud of the Avatar dev party
The 63rd edition of Shroud of the Avatar's Update of the Avatar is a biggun. It covers topics ranging from upcoming events to the latest chapter of the Blade of the Avatar novel to current dev thinking on various game mechanics.

One of those mechanics is PvP, and executive producer Starr Long's treatise touches on the fact that the team wants to a) have PvP, b) have PvP that isn't segregated via dedicated servers, and c) avoid forcing PvP on the "large segment of the community" that doesn't want it. Some of his proposals include PvP zones, duels, and guild warfare.

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This article was originally published on Massively.