Future updates aside, this last month has really taught me a lot about PlanetSide 2. I've learned that the game is much more fun with a large group. I've learned that I'm not good at twitch games. And I've learned that blowing aircraft out of the sky with a hand-held rocket launcher is an amazing feeling.
If you've been following along throughout my entire PS2 adventure, it might be no surprise to you that I really miss my Engineer. If I were to rank the PS2 classes in order, I'd probably have to go with Engineer first, then Infiltrator, Medic, Light Assault, Heavy Assault, and MAX. I'd even consider vehicle drivers as classes sometimes (especially aircraft pilots) because that's a whole different thing on its own, and they'd all rank right up there near the top. Aircraft might be a bit on the OP in this game, but it takes some real skill to maneuver them correctly. I'd be glad to hear your opinion regarding favorite classes in the comments.
While I love the game, it's certainly not perfect. In the grand scope of the game, you're taking over the same bases over and over again. That often makes it hard to explain to others who don't play. When my wife saw me playing, she asked me what the main goal is.
"You shoot the other team members until you take over their base," I said. "It's like capture the flag, but in a futuristic war scenario."
"So what do you get when you win?" I could tell this was going somewhere. It's a trap!
"Like... 250 points or something."
"How many points until you level?"
"Thousands. Especially in the higher levels." I squirmed uneasily, trying to remember whether I took out the trash or not.
"Wow, so you'll be shooting these guys and dying a lot."
- The game is updated regularly, so often that there's a patch to download just about every time I play.
- There are still plenty of players to keep things really fun.
- For the most part, the people playing now are really good. This adds a welcome level of challenge.
- Amazingly accessible game with instant action as a prime selling point.
- Gorgeous graphics engine.
- Player-made items available for sale. You can become a merchant!
- Despite performance tweaks, the game is still a resource hog when loading between zones. Had no problem with game performance, though.
- Gets repetitive easily.
- You will not like this game if you like story or plot.
- May make you forget to take out the trash.
For my next adventure, the timing couldn't better as I'll be jumping into The Elder Scrolls Online
for the first time ever. That's right, I ignored all the hyped beta weekends and especially ignored all the impressions articles about the game because I want to give it a shot on my own. At launch. When it's ready. I hope.
So join me next Wednesday on Choose My Adventure as we'll vote on how I'll play The Elder Scrolls Online
throughout the month of April.
Shawn Schuster is now permanently at the helm of Massively's Choose My Adventure with you as the co-captain. It's going to be a rough ride, so put on your seat belt! Join him every Wednesday for a reader-guided deep-dive into a new MMO every month. Farcical puns about cars and farming sold separately.