The top-down physics-based roguelike gameplay is highlighted by action reminiscent of Asteroids. "It's not about waves of enemies," said Kazdal. "It's about leading shots, the AI becomes apparent as you play. We put a lot of work into the AI dodging shots and being something we don't normally see in arcade shooters."
PAX East attendees can check out the game inside the Indie Megabooth.
Galak-Z (E3 2013)