Are you at PAX East this weekend? If so, you might want to stop over at the Unreal Engine Epic Booth #1447 to check out the first ever tournament for Tiny Brains developer Spearhead Games' upcoming Project Cyber. The game is a 3-on-3 take on soccer, with a distinct cyberpunk flair and aesthetic.

Spearhead has intimately tied Project Cyber to livestreaming; the studio streams the game's development weekdays on their Twitch channel, takes suggestions on features to implement from their audience, and features in-game livestreaming as well. Those who tune in for a match of Project Cyber can even trigger in-game events with their votes, according to studio co-founder Malik Boukhira. "The possibilities for this technology are endless, and we'll be soliciting more thoughts about it at the Unreal Engine Epic booth," he said in a press release.

There's no expected release date for Project Cyber, but even if you're not at PAX East, you could potentially get in on the action early by requesting one of Spearhead Games' free Steam keys via their website. Thus far, more than 50,000 people have requested such keys.
[Image: Spearhead Games]
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Project Cyber (PAX East 2014)

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Spearhead Games Unleashes First Tournament and Worldwide Playtest for Project Cyber at PAX East

Indie developer kicks past 50,000 Steam key requests; builds cyberpunk competitive game in collaboration with community

MONTREAL – April 8, 2014 – Spearhead Games, an independent developer based out of Montreal, today announced that the studio will demo Project Cyber and host its first tournament at the Unreal Engine Epic Booth #1147 at PAX East. Project Cyber is a physics-based competitive game where champions compete in 3-vs-3 soccer-inspired battles in a cyberpunk world. Spearhead has opened up the entire development process to the community, and more than 50,000 players have already requested Steam keys to share their feedback and see the game progress.

In anticipation of the conference, Spearhead is releasing the official trailer for the game today: http://youtu.be/FF3_O59x4Q4

"Through Project Cyber, we're exploring the concept of e-sport spectators being able to affect the player experience like in a real live sport," said Malik Boukhira, co-founder at Spearhead Games. "At PAX we'll be showing off new dynamic in-game events that, eventually, live-streaming viewers will be able to trigger with their votes! The possibilities for this technology are endless, and we'll be soliciting more thoughts about it at the Unreal Engine Epic booth."

In Project Cyber, teams compete in a dystopian battle arena and choose from sleek, powerful characters with unique battle skills: virtual pop icon Vengeful Star is perfected for long-range attacks, while the rebel Vexwrecker covers close-range hits, and sentient robot The Negotiator blocks and deflects the disk with defensive prowess. Just a few weeks in, Spearhead has already implemented suggestions from its community into the game, including building a deflection force on the outer rim of the arena and creating in-game events like earthquakes, gravity shifts and map reconfigurations.

Spearhead believes that making games is better together, and invites fans to sign up for the first ever tournament at PAX East Booth #1147, share ideas on Twitch weekdays at 7:00 p.m. Eastern, and request a FREE playtest Steam key at http://speareheadgames.ca/cyber.

This article was originally published on Joystiq.

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