Landmark's devs on crafting and item upgrading

Landmark
SOE Senior Brand Manager Omeed Dariani and Lead Systems Designer Michael Mann present this week's Landmark roundtable video, this time focusing on one of the more detailed components of the sandbox's crafting system: item upgrading, which beat out reinforcing, imbuing, and refining among roundtable voters as the system most worthy of prioritization. Mann explains that item upgrading is intended to reduce the demoralizing effects of RNG; eventually, all crafted items will be created as green-quality items that are upgrade-able depending on player skill and statted according to player direction via relics.

Dariani and Mann also hint that Landmark and EverQuest Next will share the same crafting-related back-end systems and that Landmark's crafting will ultimately "flavor" the crafting system in EQN. The full roundtable video is below.

This article was originally published on Massively.