The original Amplitude achieved cult-hit status after its 2003 release on PlayStation 2. The game was a follow-up to Harmonix's 2001 music game for PS2, Frequency. Harmonix's goal with the new version of Amplitude is to re-create the frenetic action of the rhythm games, where players guide a ship down a colorful highway and press buttons to match notes in line with the music being played at the time.
The project was just shy of $400,000 as of Monday, at which point Harmonix announced the inclusion of music from artists Freezepop and Anamanaguchi on the game's original soundtrack, among others. It raised $170,000 in its first two days after launching on May 5, then remained relatively quiet until supporters rallied around the project this week, pulling in over $150,000 on Tuesday alone, according to Kicktraq.
The developer was in need of a little good news following its strong reaction to Microsoft's announcement of the Kinect-less Xbox One console. The new Amplitude is expected to launch in March 2015 for PS3 and PS4.