"How it works is that you're playing the single mission in the story of Arno. He has his own mission, but when you play co-op it's like you're playing a brotherhood mission," Limoges explained. "So your friends joining you, they can walk through the city with you, they can actually join you in a specific mission, a co-op one."
Regardless of tackling missions as a duo, trifecta or a group of four assassins, there don't appear to be any computer-controlled allies in sight, as Limoges explained: "It's all friends. I'm sure you can play with strangers also, but it's all real people." Instead of totally sidetracking players from the main plot, Ubisoft wants to use the co-op missions to compliment the game's story, which is set in the 1789 version of Paris, during the French Revolution.
"All the co-op missions are basically the same experience you would have in this. We didn't want to have a 'capture the flag' inside Assassin's Creed. It was about giving you a story-driven [experience], it's exactly the same experience you would have but with friends," Limoges added. Assassin's Creed: Unity will launch on October 28.
- Key specs
- Reviews • 86
- Game format Optical disc, Downloadable
- Online features Multiplayer, Voice chat, Video chat, Store, Browser
- Drive capacity 500 GB
- Controller type Wired, Wireless
- Motion controls Accelerometer, Gyroscopic, Camera / optical
- Video outputs HDMI
- Weight 6.17 lb
- Released 2013-11-15
Microsoft Xbox One