"We would love to do a sequel," Matthies said. "We have a very, very clear idea of what we accomplished with this game, and what we want to accomplish with a sequel."
Matthies notes that the studio will focus on pre-production if it tackles the Wolfenstein franchise again. "[B]ecause these projects are so long in terms of development -- this was three-and-a-half years for [The New Order] -- and given how long it takes to make a game these days, this kind of game, and whenever you design in terms of preproduction, what becomes the plan for all of those years, has to be a flawlessly polished diamond," he explained. "If it isn't, you end up paying for that further down the line. You have to react to it, change, and do stuff."
Wolfenstein: The New Order launched for consoles and PC platforms last month. Our review found that The New Order suffered from "a jarring inconsistency of tone and cohesion," resulting in an experience that was "not really slick enough to be an action classic, and not dramatic enough to draw you in."