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Hohokum soars into art gallery, soundtrack preview available

So what if we have to wait until August 12 before we can ride a flying rainbow-snake-thing through the colorful skies of Honeyslug's Hohokum on PlayStation systems? We can listen to its enchanting soundtrack right now via music database site, Hype Machine.

If you're in the Los Angeles area, you can also head to Echo Park on any day between August 9 and August 17 to see a gallery of art from the game, and thus delight two of your senses. Hosted by iam8bit, "The Hohokum Art Spectacular" will feature not only lovely illustrations, but a chance to play the game as well.

Music for our ears, art for our eyes, gameplay for our hands ... now we just need to have Sony and Honeyslug release an official Hohokum-scented candle and Hohokum-flavored candies and we'll have all five primary senses covered!

[Image: Sony]

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The Hohokum™ Art Spectacular!
(Hohokum art by the game's creator curated by Los Angeles' own, iam8bit- Opens August 9th 7-11PM)
WHO: iam8bit - co-founded by Jon Gibson and Amanda White | Website: (www.iam8bit.com )

WHERE: iam8bit Gallery in Echo Park -2147 W. Sunset Blvd, Los Angeles, CA
90026

WHAT: Game developers, Richard Hogg & Honeyslug, want to introduce audiences to the beauty of Hohokum™ (www.playstation.com/en-us/games/hohokum-ps4). Works in The Hohokum Art Spectacular exhibit illustrate the breathtaking universe that Hogg has created in association with Honeyslug and Sony Santa Monica Studio. Not only can you view the work, but be one of the first to play this fresh and colorful game!

WHEN: Opens Saturday August 9th from 7-11 pm and runs through August 17th

About Hohokum
Set to release August 12th, 2014, Hohokum is a video game created by Honeyslug in collaboration with Richard Hogg for PlayStation®4 PlayStation®3, and PlayStation® Vita systems. The player is a serpent creature called the "Long Mover" who navigates through various exciting and colorful worlds. Each world contains specific characters, a single primary goal, and secondary activities. Developer Richard Hogg has said that the game is about "relaxing in a space and just enjoying the experience and the music, instead of trying to complete it to make progress." http://hohokum.playstation.com

About iam8bit
Founded in 2005, iam8bit is a creative production company that refuses to be pigeonholed, having crafted unique and memorable experiences for a broad spectrum of brands like HBO, Nintendo, PlayStation, Disney, MTV, Activision, Universal, Capcom, Interscope, Warner Bros., Machinima and countless others. These attentively cultivated experiences come in many forms - from events to one-of-a-kind mailers to commercials and films. In addition, iam8bit is currently developing several original IPs for feature, TV and digital distribution. The company is co-owned by Jon M. Gibson and Amanda White, and is headquartered in Los Angeles, CA. www.iam8bit.com