"I am a huge fan of Super Metroid, Metroid: Zero Mission, and Castlevania: Circle of the Moon, and have always wanted to develop a game in that sub-genre," Watsham writes in a Go Nintendo-exclusive developer's diary. "The day finally came where the desire to develop it got too strong and I just had to act on it. Xeodrifter was born."
According to Watsham, players take the role of an "interstellar drifter" attempting to explore desolate planets for the resources necessary to fix their ship. Of course, there are aliens that will need blasting and numerous power-ups and secrets areas to discover all within a labyrinthine, color-coded map, so despite Watsham's antipathy toward the "Metroidvania" descriptor, he admits it really is the most succinct way to describe Xeodrifter.
Though Watsham offers no release date or even vague window for when Xeodrifter might debut, he plans to keep fans updated on the studio's progress via a series of weekly developer diaries at Go Nintendo.