Random dungeons back to personal loot, guaranteed drops
Blizzard has decided to bring back personal loot to random dungeon groups, after a very short hiatus where they set the default to need before greed. The community was pretty outspoken about this change. They liked the drama-free nature of personal loot, but many agreed that it felt bad on the rare occasion when no one received loot for the entire dungeon.
To fix this, Blizzard is changing it so that everyone gets a guaranteed drop off the last boss of a dungeon. Those who create full pre-made groups may set the loot to need before greed if desired, and doing so will guarantee that the last boss of each dungeon drops 3 items instead of 2.
Check out the full blue post after the break.
We now have a hotfix in the works that will do two things:
The default loot system for Dungeon Finder groups will once again be Personal, instead of Need Before Greed. Full premade groups that prefer the latter system will be able to select it manually, as always.
We're increasing loot yield from the final boss of each dungeon.
With Personal loot active, each player in a group will now always receive an item from the final boss.
With Need Before Greed active, the boss will now drop 3 items to be shared among the group as desired, up from 2 previously.