Make My MMO: November 16 - 22, 2014
This week in MMO crowdfunding news, a lot of people got mad at Elite: Dangerous. Developers of the sci-fi sandbox subsequently started offering refunds to customers who felt duped by the company's decision to excise a previously mentioned offline mode.
Elsewhere, Shards Online met its Kickstarter goal, while Pantheon: Rise of the Fallen started taking donations via Patreon. You can see what else happened in the crowdfunding sphere by click through to our roundup.
Dream a little dream, get a little green, and before long you'll have your very own MMO... at least that's what these developers are hoping! Games seeking funding to make their plans a reality are listed in this section.
Citadel of Sorcery (MMO Magic, Inc.): Open donations, no end date
A vast, dynamic world where nothing is set in stone and each player will experience the game in very different ways
Contested Space (Zon): Kickstarter coming soon
Player-design spaceships and stations
Action-oriented combat, territory expansion and defense
Gloria Victis (Black Eye Games): Open donations, no end date
Fantasy medieval setting with a classless system and unrestricted character development
Realistic weather system
Greenlit on Steam
Latest news: March 30 -- PvP raid and new screens
Neo's Land (NeoJac Entertainment): Open donations, no end date
A sandbox where the community decides development by round table discussions
Massively news: Voxel-based building demo available
Pantheon: Rise of the Fallen (Visionary Realms): Open donations, no end date
Old school fantasy MMO with focus on group content
The return of corpse runs
Race/class combos revealed
back in "full development mode"
Shards Online (Citadel Studios): Kickstarter ends December 12
Player-run servers connected to one multiverse
Skill-based gameplay, unlimited number of combinations
Taming, hirelings
Player housing in an instance-free world
Live content creation tools
Official dev-run server with regular live events
Trials of Ascension (Forged Chaos): Open donations, raised $60,000 so far
Skill-based sandbox MMORPG
Dynamic spawning
Player structures, settlements, kingdoms, playable dragons
Valiance Online (SilverHelm Studios): Kickstarter, ends November 28th
"an evolving world tied to player choices"
semi-freeform character build options
player-run stores and a decentralized market
powers customization
Success has its privileges, including a spot in this section! Games that have reached their crowdfunding goals and that are currently being developed are listed here. Once a game reaches the closed testing stage, it will move to the hallowed halls of Betawatch.
Camelot Unchained (City State): Recent news: Mage armor, Official site
City of Titans (Missing Worlds Media): Official site
Divergence: Online (Ethan Casner): Official site
Elite Dangerous (Frontier): Recent news: No offline play, Braben's explanation, More refunds, Official site
Epic Space (EpicSpace.net): Official site
Ever, Jane (3 Turn Productions): Official site
The Mandate (Perihelion Interactive LLC): Official site
The Repopulation (Above & Beyond Technologies): Recent news: Non-combat gameplay, Official site
MyDream (MyDream): Official site
Novus AEterno (Taitale Studios): Official site
Pathfinder Online (Goblinworks): Recent news: Enrollment delay, Official site
Pumpkin Online (Monique): Official site
Shadowrun Online: (Cliffhanger Productions) Official site
Shroud of the Avatar: Forsaken Virtues (Portalarium): Official site, Recent news: Prepping for Steam
Star Citizen (Cloud Imperium): Official site Recent news: Meet the Devs vid, Healing your spacemen
Stash (Frogdice): Official site
TUG (Nerd Kingdom): Official site
Kickstarter puts the the fate of fledgling MMOs in the hands of gamers. Which will live and which will die? Check the pulse of MMO crowdfunding with Massively's Jef Reahard every Wednesday in Make My MMO. And for a look at non-MMO crowdfunding, don't forget Joystiq's Crowdfund Bookie.