Sean Buckley,350,min/c:440,350,0,3/q:80/?



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If you were excited about Nintendo's deal to put its characters in Universal theme parks, chew on this: the publisher behind games like Assassin's Creed, Just Dance and the Raving Rabbids games is b...

September 8th 2015 at 2:42pm
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Nostalgia is a weird, powerful thing. It's the force of nature that resurrected Captain EO at Walt Disney World and turned a children's cartoon about living robot cars into a blockbuster movie franc...

September 6th 2015 at 12:00pm
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The November release of Valve's fancy Steam Controller is right around the corner, and the company seems to be getting the rest of its platform ready for launch day. Specifically, Valve is giving St...

September 2nd 2015 at 8:24pm
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Nothing relies on the power of Disney's brand quite like Disney Infinity. It's the licensed game to end all licensed games, a toys-to-life platformer with all the star power of Spider-Man, Frozen, T...

September 1st 2015 at 3:00pm
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Ask any photographer: good composition is essential to capturing a great image. Ask that same photographer the most frustrating thing about Instagram, and they'll probably say "aspect ratio." Since...

August 27th 2015 at 1:37pm

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We're officially in "year two" of Bungie's connected shooter Destiny and what better way to celebrate than by streaming its first big expansion pack, "The Taken King" ? Both Sean Buckley and myself...

September 18th 2015 at 5:30pm
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I have no idea what's going on with Metal Gear Solid V: The Phantom Pain's story. That has a lot to do with my only experience with the series resting squarely on playing half of Metal Gear Solid 2:...

September 17th 2015 at 5:30pm