Sony: Missing the FPS boat?
Point and click. Click and kill. Is there any action in all of gaming so simply, yet brutally, poetic? Sure there's a generation of HALO gamers now that swear by their pickle-topped hamburger paddle, and even some old PC gamers who refuse to let go of thier trackball, but the truth is, FPS was built around M/K. Why mess with success?
It appears that Sony is ignoring this tried true and loved combination of devices for the most part*, by only offering us their own hand-cramping paddle and expecting us to attempt control. If anything Sony should be looking to differentiate it's flagship console from that other High Definition gaming system. This would be a win/win for make.believe - not only would you further separate your product from the direct competition, but also stick a big nasty thorn in the side of the PC gaming market... *achem* ...the WINDOWS PC gaming market. Is it too late to make that a win/win/win? Have you looked at all the coin Nintendo brings in with yet-another-licensed-accessory for the Wii lately?
There is indeed a market for point and click control, Sony. Good, solid, quality production options already exist for it. You can one-up the competition again with it. Most importantly; gamers want it. Demand developers put the functionality in the games, Sony (and be a good sport, support it with some home-grown hardware).
*Unreal Tournament 3 supports Mouse and Keyboard functionality - that's the only game thus far.
It really would pull a lot of PC gamers away I feel. I left PC gaming for one simple reason, the constant need to upgrade hardware every few months to stay up to date, £40 for a new game, then £100 each for new VGA and more RAM.
Good shout, good point, well made
if it was mandatory that's one thing, but to blatantly have an advantage isn't cool. hey lets race! you on your gokart and me in my concept car.
There is no good reason. I don't feel it would be unfair to anyone.... I think it could be simply solved by having 3 rooms - controller, mouse/keyboard, and both. Let the players decide, though ultimately I don't think it would matter and everyone could play together with no problems.
I've also noticed -after quite extensive gameplay on my ps3- that a good average on team deathmatch for top players is about 30 kills.
30 kills after sweating it with a gamepad vs 60 kills on a mouse?
I certainly wouldn't play when the odds are stacked that far against me.
Further, considering the success of the Wii default user interface (Wiimote+Chuck) which is simply another format of "point and click" I would bet the next generation of consoles will likely be getting away from the pad as default - may as well get a head-start now?
Lets be willing to face the facts, as far as FPS games go, point and click cannot be beat. Forcing players (even if it's all players, as to level the playing field) to play with a handicap just pushes them away.
In other words; you can't be the game's best player. You can only be the game's best player, on the PS3. Why settle for the asterisk?