Who would want a Wii mini?
But then you get into the internals, and things are a lot less attractive. No backwards compatibility isn't much of a surprise, given that last year's slight redesign removed that feature. But the Wii mini has no internet connectivity. So no connecting with friends online, no downloadable games, and no system updates. Nintendo already announced they were no longer producing new Wii games, and the cessation of any further updates to their online features seems to be yet another nail in the coffin.
But hey, there's that low, low price of $99.99. Is the games library good enough to make this a low-cost alternative this holiday season?
EDIT: The PR is out, and it looks like the Wii mini is a Canadian exclusive for now! But the press release says "for this holiday season" indicating a possible later release stateside.
- As of September 30th, there have been 97 million Wii's sold. At this point, there can't be very many people left who are still deciding to buy one.
- It doesn't have internet connectivity so the people who would use their Wii as a Netflix device, like a lot of my family, are better off just buying a Roku.
- I don't see it lacking backwards compatibility with the Gamecube as a problem because the amount of people who would want that most likely already have a Wii.
- It doesn't have HD or any change , which is to be expected, but if you're going to get a new console you might as well invest in something that's future proof.
I have no idea why this is exclusive to us, but I do not want it. (Well I in fact have the original wii and this is a downgrade)
Can we please kill top loading consoles? It always was a pain in the ass to stack my PS1 slim and PS2 slim with my other consoles. The lighted blue slot load of the original Wii is so beautiful. Why ruin this? haha :)
In this case they did it to save money on parts, because "long lasting" is really not something to be concerned about with a second-run system like this one.
Nintendo is losing popularity with core gamers and the Wii U is not something I would play if someone gave it to me for free.
On second thought this would sell well in developing countries in South America, Africa and Asia that simply don't have the exposure to the games, HD graphics and certainly don't have the money to keep up with the current trends. The PS2 was still selling well past the PS3's release in many of the lower income/lower knowledge of tech places that I'm thinking of.
No matter how much you disagree with someone, if they are well informed, their opinion has value. Don't worry though, I doubt you'll agree since I don't drink the same kool-aid as you.
If your data is correct that sales didn't slow til next year it's because of Nintendo's ability to manage a slow price drop. Game/software sales are a better barometer of success for a company like this anyway. Lots of people bought PS3s to be used as blu ray players, for example.
Sony, Microsoft and Nintendo either lose or make very little margin on their console sales, but the business model is to enable the software sales aka games and peripherals. Apple doesn't make much money on their iPod sales but the thought is that you'll buy software from the Apple store. Again, your "fact findings" are misled.
Nintendo did a fantastic job inspiring the casual market before Apple made everyone want the iOS experience. Grannies and kids playing Wii Sports was a big hit, yet many didn't buy other games and often people bought the system to have it collect dust in between entertaining kids and friends once in a while.
The difference is that it's very cheap to make an iOS game so there are countless people developing and porting games whereas Wii is more expensive and involves marketing to the casual audience, which is probably the biggest expense here.