A few weeks ago, a malicious person created a new user account on Engadget (a time-consuming process in its own right) and dropped a massive pair of Fallout 4 spoilers in the comments of my Pip-Boy edition write-up. Why? Because some people just want to destroy the fun of others. I absentmindedly read these "comments" and was bummed out because I thought the game I'd been waiting for since 2009 had been ruined. As it turns out, that wasn't the case.

Ring's video doorbell let me banish unwanted visitors

If you live in a well-heeled apartment building it's likely that you have the use of a video intercom. People ring your bell and you can not only speak to them, but see them as well, which is useful for screening out folks you don't want to invite in. Ring's $199 smart doorbell offers a similar solution for everyone else, swapping out a wall-mounted videophone for a direct connection to your smartphone. In the interests of science, I decided to drill some holes into my front porch and see if having one is worth the effort.

It sounds like a classic Silicon Valley success story: A young, inexperienced entrepreneur drops out of school to pursue his dreams and ends up founding an influential, innovative company. Except, Alex Nichiporchik isn't from California; he's from Latvia. And he didn't drop out of college to follow his passion -- he dropped out of high school. Nichiporchik is the CEO and co-founder of tinyBuild GAMES, the studio behind No Time to Explain and SpeedRunners, and he's leading the indie charge into eSports. Professional gaming is new territory for small studios, which means Nichiporchik has made a lot of it up along the way, from hosting low-quality live streams to producing tournaments with the Electronic Sports League. "We didn't know what we were doing," he says, but "it took off" anyway.

When I was a kid, my best friend's garage was a magical place. My friends and I would gather around a dirty table on cold winter nights, huddled between unused sports equipment and the family's spare TV, to kill monsters with dice. It was where we played Dungeons & Dragons. Then I grew up; my friends grew up. We all got jobs and moved away. Now all the old building does is hold cars.

Over the years, our group has tried to recreate our adventures over the phone, through online chat programs and even over Skype, but nothing ever felt right. Tabletop gaming is a social activity that demands a sense of presence, which makes playing Dungeons & Dragons across state lines really hard. Recently, a company called AltspaceVR invited me to try an option I hadn't considered before: Playing D&D in virtual reality. Believe it or not, it might actually work.

iPhone 6s and 6s Plus

The iPhone 6s and 6s Plus aren't going to wow you with a new design -- that's not the point of Apple's 's' phones. Instead, they offer a lot of under-the-hood updates, including a faster processor, better cameras and the addition of a pressure-sensitive 3D Touch, leading our reviewer Chris Velazco to call the two phones "more than just a modest refresh." Now that many of our readers have gotten their mitts on one, we've taken a look at the user reviews to find out if the 6s and 6s Plus truly constitute a "worthy upgrade."

Daily Fantasy Sports

This season, if you're a sports fan or are even sports fan-adjacent, two words have become nearly inescapable: daily fantasy. The suddenly booming industry has steamrolled TV, radio and the internet with ads promising that playing this "game of skill" can turn your intimate knowledge of sports into big bucks. Its annoyingly bombastic ads alone are enough to make anyone skeptical, since even in this fantasy not everyone can wind up an instant million dollar winner. All of the publicity has worked in FanDuel and DraftKings' favor, making daily fantasy games more popular than ever. That is, until a leak that showed the possibility of insider trading sparked a backlash. Now daily fantasy has the full focus of powerful government figures who may decide if the games will continue.

Virtual reality has made substantial strides in gaming and entertainment, but there's another area where the technology could also prove useful: sports training. Kansas City-based EON Sports VR has been working on interactive simulators for football and, now, it's tackling baseball. Its latest, Project OPS, uses custom software and a smartphone-powered SIDEKIQ VR headset to train batters on strike zone awareness and pitch recognition through real-time, 360-degree video challenges. And to give this a sense of credibility, the startup recruited Jason Giambi, a 20-year MLB veteran with an American League MVP title, two Silver Slugger Awards and five All-Star badges under his belt.

Just The Fax

Winter is coming. And with it also comes the need to show the loved ones in your life just how much you care for them by spending, spending, spending on gifts. Trouble is, there are just so many options to choose from. What you really need is someone, some outside force to hold your credit card-holding hand. And boy, do we have some suggestions for you. Happy Holidays! You're very welcome.

The advent of 4K has rendered the concept of HDTVs... 'quaint.' But now, cable's feeling that burn, too, from the likes of streaming dongles and services. Nowadays, to get that perfect home entertainment setup, you don't need anything more than an electrical outlet and a broadband connection to get your TV, movies and music wherever, whenever and however you like it. Because you're not just a couch potato anymore, you're a couch potato aficionado. See for yourself below.

Image credit: Getty Images

If you're like me, you've made a trip to the grocery store with a list full of items only to return frustrated. You forgot toilet paper. Or soap. Or laundry detergent. Whatever it may be, we've all arrived back at home to realize we neglected to pick up an important item. Thankfully, Amazon's Dash buttons help you order items the moment you run out so that you're not forced to make a second trip. Heck, you don't even have to make a first trip. The handy buttons pair with Amazon's mobile app to give Prime members an easy way to purchase the goods they use most. In fact, they make placing an order so easy it's kind of scary.

Google Inbox

Google's Inbox is like an experimental Gmail, offering a more active (or laborious) way of tackling your inbox bloat, delaying and reminding you to respond at a later time. Its latest trick involves harnessing deep neural networks to offer a trio of (short!) auto-responses to your emails -- no typing necessary. Does it do the trick? Can a robot truly express what I need it to, or at least a close enough approximation that I'm satisfied with? I tried it this week to find out.

Competition is good, especially when it comes to internet service providers. Unfortunately, it's also rare. According to the White House's community-based broadband report released earlier this year (PDF), 75 percent of customers looking for internet speeds of 25Mbps or higher had a choice between one provider or no service at all. It's especially bad for rural communities, where there's little incentive for major telecommunication networks to bother running lines.

Fortunately, people across the world are beginning to take matters into their own hands, investing in municipally-owned companies to build out necessary services. The results often provide faster connections at lower prices than large ISPs would have offered and they frequently turn a profit. Although the FCC has voted to support net neutrality and preempted a few state laws that limit public expansion, lobbyists for large networks are trying to stifle development and 19 states still have restrictive laws in place. The struggle is real, but adequate broadband is essential in modern times. This week we've sampled a few community initiatives that've succeeded in taking control of their own connective destinies in the face of corporate lethargy.

Aerial View of the Pentagon in Virginia

The Pentagon has quietly put out a call for vendors to bid on a contract to develop, execute and manage its new cyber weaponry and defense program. The scope of this nearly half-billion-dollar "help wanted" work order includes counterhacking, as well as developing and deploying lethal cyberattacks -- sanctioned hacking expected to cause real-life destruction and loss of human life.

In June 2016, work begins under the Cyberspace Operations Support Services contract (pdf) under CYBERCOM (United States Cyber Command). The $460 million project recently came to light and details the Pentagon's plan to hand over its IT defense and the planning, development, execution, management, integration with the NSA, and various support functions of the U.S. military's cyberattacks to one vendor.