After last year's detour to Santa Monica, E3 returned this year to its traditional home at the L.A. Convention Center. But the more things stay the same, the more they change, as they say (if they're a bit confused). Despite the return to the old location, much this year's E3 had an empty, ghost town feeling when compared to E3's past. The general lack of participating developers of publishers, combined with the strict, invite-only attendee list combined to make a show that seemed incredibly small in the incredibly large convention center. Page through the following photos to see just how small.
The main entrance to the L.A. Convention Center at E3 2004.
The same facade at E3 2008. From the outside, there was no sign that there was a video game show going on within.
A crowded, advertising-filled hallway at E3 2004.
That same hallway at E3 2008. There was no real reason for anyone to use most of this hallway this year, as the entire show was contained on one side of the convention center.
The main hallway in front of North Hall during a busy day at E3 2004.
The same stairway during E3 2008. The North Hall wasn't used for this year's show, though on Thursday it was being set up for the California Gift Expo.
Nintendo's massive booth at E3 2004.
Nintendo's show floor area at E3 2008. This year's area was roughly 1/30th the size.
A shot down a showfloor hallway during E3 2004.
A shot down a much smaller, much emptier showfloor hallway during E3 2008.
G4's temporary studios on the side of the Convention Center lobby at E3 2004.
G4's much more professional, larger temporary studio off the side of the E3 2008 showfloor.
The press room at E3 2005.
The similar press room at E3 2008.
A typical lobby scene during E3 2004.
A typical scene at that same lobby during E3 2008.