Did you know there's a Nintendo Direct today that's all about its upcoming Wii U and 3DS games? Well, if not, now you do! Even better, you can watch it right here by clicking on the video above. The stream starts at 6 pm Eastern / 3 pm Pacific, so check back then for what's sure to be an enlightening chunk of time -- maybe, just maybe, we'll get a solid date for that new Legend of Zelda.

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People playing Eve Valkyrie

It's been a very rough 18 months for the makers of Eve Online, CCP. The company has lost money, canceled the long-delayed World of Darkness MMO, laid off well over 100 employees and said goodbye to two high-profile execs. It also hasn't released any financial statements or subscriber figures since revealing a drop in revenues in June 2014 -- in this case, no news is unlikely to be good news. But there's a plan to turn things around at CCP. It's making substantial changes to Eve Online in an attempt to attract new players, and has poured money into research and development with a big focus on virtual reality. Now, it's gearing up to release Eve Valkyrie, a AAA, competitive multiplayer shooter for Oculus Rift and Sony's Morpheus PS4 headset. The stakes are high, but this big bet on VR might just pay off.

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Dual is more than a retro-styled space shooter. It's even more than a mobile game, and if developer Sebastian Gosztyla has his way, it's more than a video game, period. He wants Dual to be a catalyst for physical interaction. Dual is a two-player, cross-platform competition designed to get players moving in the real world, even as they sling reams of geometrical bullets from their mobile screens and onto friends' in real time.

"It requires people to be aware of both screens in order to get a full picture of everything," Gosztyla says. "This makes the players' bodies become part of the experience. They become aware of their proximity and movements to each other, and create rules about how to play. I have seen people hide screens, get a little physical, use their height as an advantage or just turn around and ignore the other screen altogether."

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Powers is the first series to come from Sony PlayStation's original programming push, a partnership with Sony Pictures Entertainment, and it's not rated "E" for everyone. With comic books as its source material, the racy superhero cop drama from creator Brian Michael Bendis is a custom fit for the PlayStation user base, especially users that pony up $50/year for Sony's PlayStation Plus subscription service. And it's that particular demographic the PlayStation group is keen to pursue with any future projects. "We are a gaming company, so we want to do what's best for gaming and for our gamers," says PlayStation VP of Platform Marketing John Koller. "We're going to make a decision here after we see how Powers does. But whatever we do, it'll be very centered on the gamer and the gaming audience and what caters best to them."

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Earlier this year culture critic Anita Sarkeesian outlined her plan for the coming months, and those included new episodes of her YouTube series Tropes vs. Women in Games. Some would take a different approach, though, including a look at positive depictions of women in interactive media. The first of those videos went live today and it's all about Superbrothers Sword and Sworcery's protagonist, The Scythian. It's a thoughtful look at one of the most stylish games in recent memory, exploring exactly what makes her such a strong character. It's a direct response to the common refrain from her most vocal detractors that all she does is highlight the bad in games, and as per usual it's a pretty great video overall; check it out just below.

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We get it, you're a busy person. Game-broadcasting outfit Twitch understands too, which is why it's brought some new features to its mobile apps. In a move that benefits everyone (assuming that "everyone" means Android and iOS users, exclusively), the application's getting a persistent player window. That means you can fire up a stream, have it play and look for another that might suit your fancy more all at once. Not a fan of what's playing? One swipe and it's gone. Yup, it's a lot like how YouTube's mobile apps work. And speaking of Google, fans of its mobile OS with newer devices have a feature to call their own (for now): audio only mode. This allows you to listen to just the commentary from your favorite broadcasters while the app runs in the background or if your screen is locked, controlling everything via system notifications -- no foolin'.

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If you missed out on that coveted 20th Anniversary PlayStation 4, don't fret: there's another special-run model coming soon. Sony has unveiled a limited edition Batman: Arkham Knight PS4 bundle that gives you a "steel grey" console emblazoned with the Caped Crusader's silhouette alongside the matching controller and, of course, the game. You'll want to pre-order the $450 pack quickly if you want to stand a chance of getting it on its June 23rd launch day, but there is a standard $400 bundle if you're either late to the party or are more interested in saving Gotham than showing off.

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In 1929, famed artist Salvador Dalí and filmmaker Luis Buñuel awoke from a night of strange dreams, Buñuel recalling the image of a razor blade cloud slicing through the moon as if it were an eyeball, and Dalí describing a human hand covered in ants. They turned these images into a silent, surrealist short film called Un Chien Andalou, which opens on a woman with one eye held open, a cloud cutting across the moon and a blade slicing through the eye of a dead calf. The hand, crawling with ants, also makes an appearance. The film has no plot, but it's rife with emotive and disturbing imagery.

Cut to 2014, when Russian game developers Ilya Kononenko and Yuliya Kozhemyako decided the first scene of Un Chien Andalou would make the perfect setting for their entry in a local game jam with the theme "Phobias." Their completed game is now due out on April 3rd, called The Tender Cut.

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Sid Meier scares the crap out of me. I'm deeply familiar with the famed strategy game creator's resume -- from the history-spanning Civilization series to the high seas simulations in Sid Meier's Pirates! -- but I've only ever played one of his games. The reason I never picked another up after trying Civilization III is that once I started playing I didn't stop for about 36 hours. The man makes a deeply cerebral game but also a deeply addictive one. Let it never be said that I won't try things twice, though! Today on JXE Streams, I'll give into the allure of deep space exploration and play Sid Meier's Starships.

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Your streets can be an iconic arcade game right now. Google Maps has a Pac-Man option just in time for April Fool's Day. With the click of a button, your streets will be dotted with yellow pellets and the four famous ghosts. New York City, with its perpendicular streets, is perfect for Pac-Man's maze. I zipped around the block for a few minutes, until I ran into Pinky outside Webster Hall. Even though everyone's streets probably won't convert into a Pac-Man-like grid, Google might be getting better at gags after years of trying and failing.

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