Hot Pockets are the official food of those who have declared: "I've given up caring about my health and I just want radiated bread, cheese and 'meat.'" But you can't deny how easy it is to pop one in the microwave when you're just the right amount of hungry, desperate and need something you can consume with one hand. Now the company is marketing Hot Pocket Snack Bites for those moments when you need to keep both hands free for important tasks like gaming while wearing a VR headset. The commercial doesn't remind future gamers that it'll probably be a good idea to take the face computer off before eating. Hot Pockets might not be the best food (or even "food"), but at least its better than accidentally putting whatever is lying on your coffee table in your mouth.

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When it comes to classic Sega games, they don't get much bigger (or better) than Shenmue and Streets of Rage. They were released more than eight years apart and on completely different consoles, but they share an important trait: incredible sound. Now, as Polygon reports, a London-based record label called Data Discs is planning to release both soundtracks on vinyl later this year. They'll be priced at £19.99 (roughly $31) and pressed on 180 gram vinyl, complete with lithographic artwork prints. The company is also working with Streets of Rage composer Yuzo Koshiro to remaster the tunes from the side-scrolling beat 'em up, ensuring fans get the best experience possible on their turntables. Pre-orders start on May 30th and there are "exclusive editions" for those who spend their cash early, however the first wave of records isn't expected to leave the warehouse until September.

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Komodo dragon

The co-called Lizard Squad have established that they're pretty terrible people, but one of the members has hit a sad new low. A 17-year old Canadian has pleaded guilty to 23 separate offenses against mostly young, female gamers, including extortion and criminal harassment, according to the Tri-City News. The teenager (who can't be named because of his age) outed victims' financial information online, placed false orders for services and repeatedly swatted victims, among other crimes. He reportedly targeted most of his victims on Twitter and while playing League of Legends.

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If you're an early Windows 10 adopter, you'll soon find a smattering of new features inside the Xbox app. As part of its June update, Microsoft is adding "game hubs" which, similar to the Xbox One, show which friends have played the title and their recent activity. Meanwhile the new 'Game Bar,' which lets you record video clips and screenshots, can now be triggered with custom shortcuts, and the Avatar app will load automatically when you select "customize" from the top header. A few other tweaks include better friend management, the ability to sort cloud-based game clips and turn on/off your Xbox One from inside the app. They're small changes, which is understandable given that E3 is just around the corner. Game streaming is still one of the most anticipated parts of the Xbox app, and it might not be too far away -- Microsoft says testers can now submit anonymous diagnostic information about their PC and network settings to help them refine the feature.

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Colección de consolas de Eduardo Álvarez (http://www.mundoconsolas.es/).

One of the biggest problems facing video games as an artistic medium is one of preservation. Thanks to HD remasters, digital distribution and the Internet Archive that's becoming less of an issue. But we still need to do more to keep a record and constant catalog of gaming's past moments. That's the idea behind the awkwardly named "Intellivision Gen2 Video Games for PC & Mac" on Kickstarter. As you might imagine, it's modernized versions of Intellivision titles. Astrosmash, Nightstalker and Shark! Shark! will get the new pixel art, expanded levels and scope should the project reach its $100,000 goal.

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Razer Firefly mouse mat

Think your mouse pad is a little lifeless? Razer thinks it can spruce things up. Its new Firefly gaming mat is ringed with customizable lighting that can glow and pulse in 16.8 million colors. It'll even sync with Razer's Chroma-badged peripherals, if you're bent on putting on a coordinated show. The Firefly will undoubtedly be one of the most expensive mouse pads you could buy when it ships in June for $60, but you could easily justify the expense if you already have a flashy PC case sitting under your desk.

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When EA's quarterly report dropped earlier in May, it included a few tasty game-related tidbits, including a "holiday 2015" launch window for a new Need for Speed. EA today confirmed that Need for Speed will launch on PS4, Xbox One and PC this fall -- and it's a full-on reboot of the series. "With more than 20 years of history in its rear view mirror, we're bringing Need for Speed back with a reboot that delivers on what Need for Speed stands for -- rich customization, authentic urban car culture, a nocturnal open world, and an immersive narrative," EA Community Manager Ben Walke writes. The first teaser for the game is fairly gorgeous and EA says that all of its footage was captured in-game. Watch the video below, and keep your eyes here on June 15th for the first gameplay trailer and official announcement direct from E3 2015.

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How long would you last on an island full of dinosaurs when you've nothing but a rusty machete and the clothes on your back? That's the question theHunter: Primal poses. It's also my absolute childhood fantasy. You start the game with essentially nothing and need to find your way around a paradisical atoll full of thunderlizards that'd rather eat you than sing songs about the alphabet. We'll be joined by folks from Avalanche Studios (Just Cause, Mad Max) so they can help guide me around the island and hopefully aid in uncovering the secrets of raptor-whispering. Oh! and we'll be giving away download codes for the PC game as well; get your haikus ready.

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You stand on the edge of a strip of asphalt, in the middle of a breezy, weedy, Southern forest. It's nearly sunset and the day's final rays sprawl over hay rolls and a small pond across the road. Behind you, a long trailer home sits in a clearing, piles of old and discarded possessions heaped haphazardly around it. More hazy structures dot the horizon, and at your feet there's a small, elephant-shaped backpack. You pick it up and turn it around. A woman's voice calmly says, "I remember missing the school bus that morning." True enough, the bus never comes and you're free to roam around the immediate area, exploring the forest, trash, houses and cemetery around you, learning more about yourself and your past. This is Home is Where One Starts..., a short exploration game inspired by TS Eliot's The Four Quartets and created by indie developer David Wehle. I spoke with Wehle about the poetic influences behind his game and the wider state of exploration-based games.

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The hockey game on the flat-screen behind the bar had served as a pleasant background visual as I ate dinner. But with my plate cleared, the action on-screen drew my full attention. I took a sip of beer as players converged on the puck, white jerseys sliding into red and sticks slapping intently over a small, swift black dot. More furious movement and some of the athletes fell back as others rushed forward chasing their objective: Control the puck. I took another sip. Two men, one from each team, flew toward the black dot as it slid across the bottom wall of the rink and the rest of the players settled into position behind them, constantly moving, pushing for dominance of their immediate areas. Each person on the ice clearly had a specific role. And then halfway through my second beer, it clicked. "It's like they're playing League of Legends in real-life," I thought, frozen in mid-sip. "Holy shit. I think I understand hockey now."

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